iPod Project

Created a model of an ipod simply because I thought it's small enough project to finish it through to ligthing and materials over the weekend. Since the internal renderer gives more control about the quality of the output and I tend to tweak materials a lot, no yafray this time either.

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The materials took much longer than expected, I still had to cheat using emit with the connector material to make it feel like it's matte yet receiving enough bounced/ambient light.

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The depth of field was achieved by rendering out the z-buffer using this python script and using it as depth buffer in the great Focal Blur GIMP plug-in.

You can see a JavascriptVR of the iPod (bandwidth killer). ;)

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