Archive for September, 2004

Toolbox

Wednesday, September 15th, 2004

Tig just mentioned that you can hide tools from the toolbox now in GIMP
HEAD. Some folks liked to have the color tools back in the toolbox, so you can
do that too. But not only you can hide/show tools by editing your
toolrc file, but you can do it from the UI too.

Hide Tool Demo

Curve Deform

Wednesday, September 15th, 2004

Ton has hacked on some new goodness in Blender. I have yet to find practical use of
hooks, but curve deform seems to be an easier way
to deform meshes than lattices. The major difference is that moving a deform
curve will move the object as well, while lattices will deform the mesh in
place (which is handy for animations like these).

Curve Deform

Shared Folder

Wednesday, September 15th, 2004

Made an icon for dobey’s shared folder webdav thingy. Since it’s a bit problematic, had to redo my original idea a bit. Now works for both Industrial and Gnome themes. Only if the emblem is on the 1st position though.

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Firefox 1pre

Tuesday, September 14th, 2004

Hmm, I should finally ditch the table on hideout. Although the last bit making me
do it appears to actually be a Firefox
1.0pre layout bug
.

Update: The RSS stuff rocks.

Snezka

Saturday, September 11th, 2004

Went to Snezka today.
Until now, I haven’t been to the highest mountain in .cz or I don’t remember at
least. The scenery was very beautiful and it made me take a gazillion of photos
that were kinda plain and uninteresting when I saw them on a monitor, but the
good
10%
turned out pretty nice. I like the cloud
formations
a
lot
.

snezka

Thunderbird

Friday, September 10th, 2004

Steven Garrity requested a Thunderbird icon in the gnome
style similar to the Firefox one I made
earlier
. Here it is.

thunderbird icon

Relative Vertex Keys

Thursday, September 9th, 2004

Relative Vertex Keys, or RVKs for short store the difference between a
reference mesh and the distortion. Not only you can then define how much of the
distortion should be applied (and can go beyond 100% and even be negative), but
also enables you to apply several deformations at once. That means you don’t
need as many keys as you would need with absolute vertex keys.

Some facts about RVKs and the demo:

  • The deformations only apply on vertices that have actually been
    changed.
  • When creating new RVK, the currently selected RVK is taken as the reference key
  • You can have up to 63 RVKs per mesh now.
  • You can rename RVKs in the action editor (Shift+F12) by pressing n key while over the key name.
  • You need to take care about the vertical positions of your keys, since rearranging the RVKs vertically as shown in the demo can give you some rather nasty “oops I’m controlling the wrong one” issues.

RVK tutorial

Again, this is more of a tutorial for myself really to clear things up. One thing I’m not sure about is when I don’t add the first keyframe for a particular RVK in the IPO graph, but use the action editor instead. Then the keyframes don’t show up in the IPO graph at all, but the mesh is deformed as if they existed and are shown in the action editor. Is this a bug or am I missing something? Please drop me a line if you know.

Firefox

Thursday, September 9th, 2004

In case you feel offended by the XPM shipped with Firefox for Linux, here’s a gnomeish version of the icon.

firefox

Gnome 2.8 Splash

Thursday, September 9th, 2004

The simple look should communicate the focus on ease of use rather than number of features in this release. Hope you like it.

Gnome 2.8

Privateer mp3s

Thursday, September 9th, 2004

Maybe I’m being nostalgic, but this soundtrack is really rocking. Grab it if you’re into ambient.