Archive for September, 2011

Part 6 of the Motion Design Series

Saturday, September 17th, 2011

In this episode I’ll demo how to clip objects using another with Blender’s amazing modifiers. As a bonus you get to see the terrible working conditions I sometimes have to endure :)

You can grab the project file from the gnome design repository (you might need to clone the whole repo to get the textures).

R.I.P. Gorilla

Wednesday, September 14th, 2011

Someone asked me the other day if I plan to resume work on my pet project, Gorilla. I thought it’s worth replying in public.

Continuing to embrace the unique Gorilla style I would be undoing hundreds of hours of work we invested in the Tango project. I am happy to see people willingly or inadvertently staying within the boundaries set by the guidelines. There is nothing worse than getting a fan mail from someone who has assembled a “theme” composed of all the clashing styles you have created.

Gorilla, you’re my (the?) first SVG icon set, you are my darling. But the world is better without you. Rest in peace.

Blender for Motion Design, Part5

Thursday, September 8th, 2011

Set up your screen for animation, learn how to export portions of static mockups, learn keyframing, dope sheet and graph editor. Grab the finished scene here.

Part 5 — Animation