RGB Noise

One of the very common tasks a digital photographer undergoes is removing
noise. While there is a plentitude of methods, the one I have been using with
GIMP most often is Selective
Gaussian Blur
. Unless the grain contrast is too high, keeping the blur
radius low and the delta value approximately the same value gives a decent
result without losing too much detail. The process is quite CPU intensive
however and for large batches of my six megapixel images it can take a
while.

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Selective Gaussian Blur isn’t the only “smart” blur filter for GIMP that
tries to keep edges inctact. Browsing through the registry resulted in another gem
- DCam Noise by Peter
Heckert. Tweaking the parameters is only for the brave, so apart from the Max. Radius I found Luminance and Color Tolerance worth exprimenting with. The major issue I had with Selective Gaussian Blur still remains though. It’s quite CPU intensive.

What I need is a quick little hack to fix the most annoying aspect of CCD
noise. I don’t mind even a rough ISO 1600 noise as long as it’s uniform across
the RGB channels. Well it isn’t :) Each channel seems to have a “different
seed” for the noise making it really unpleasing to look at on homogenous
surfaces.

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There appears to be a simple
trick
to get rid of this issue – creating a copy of the image and applying
a median filter on the copy. Then the overlay mode is set to only
affect the color, preserving the luminosity information from the layer below.
In GIMP, we have the Despecle filter,
but I have been unable to get rid of the independent RGB noise in most cases.
Of course applying selective gaussian blur works great, but then we’re losing
the key point of this process – speed. If the noise varies only slightly a
simple gaussian blur works ok as the eye is much more sensitive to luminosity
than color.

So to end up this entry in a typical manner – if you have found a neat
and fast way to get rid of the RGB channel independent noise, I’m eager to hear
your tips.

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