Blender for Motion Design — Part 3 & 4

Understand materials & textures, learn how to quickly load them up as mesh planes. An example project file available for download here.

Part 3 — Textures

Part 4 — Mapping

6 Responses to “Blender for Motion Design — Part 3 & 4”

  1. Andres Osorio Says:

    Thanks mate I was waiting for this, hope to see more : )

  2. Jarl Arntzen Says:

    Excellent! I downloaded the files I could find through the git web interface one by one previously, which was a bit of a drag, but worth it :)

    Thanks for packaging it.

    Tip to all: 7-zip should be able to open tar.bz2 on Windows ( http://www.7-zip.org ).

  3. Jared Says:

    excellent.

  4. Aldo Nogueira Says:

    I like it! :) Although the audio in the screencast part sounds like recorded in vinyl.

    It makes me think there should be a Python plugin to aid this kind of use of Blender. It would actually eliminate all those extra feature we don’t need.

    Damn captcha!

  5. I?±igo Alonso Says:

    Excellent! Keep up the good work ;)

  6. mdgeorge Says:

    still looking forward to the next installment! These are very informative.

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