Optimal Subsurfs

Oct 1 2004

Another great fix for the subsurf editing. The optimal draw mode now behaves more sanely, the vertices aren’t placed on those weird floating tentacles anymore, but apear to be part of the curve mesh. It is a pleasure to use now! Thanks again Ton.

subsurf

Similar to pose mode for armatures, when editing meshes you can press Ctrl+Tab to toggle between Vertex, Edge and Face modes.